![]() ![]() Towards the middle of the mission, waves of bombers will appear, followed by more Subs at the end. Also, there are small mines littering the water, which must be destroyed or else the boats will run into them and there are also laser turrets on the rocks that pose a threat. In addition to the boats, droid starfighters will appear and threaten the boats, but they are easily destroyed as they fly in close formation. They will launch powerful missiles at the boats, so they must be destroyed. Use your bombs to destroy the Subs, while resorting to cannons if one gets by you. One Demolition Boat must reach base As with Mission 3 where you had to protect the Liberator, this it's a similar objective.Īt the beginning of the mission, a couple waves of Subs will come to try to destroy both Demolition Boats. It's time to return to Maramere as Nym and Adi head there to destroy a Trade Federation Sensor Station located on anisland with excellent security. Attack the Subs whenever you have a chance to while still focusing on the bombers. The Subs can only be damaged when they surface, but you still have to worry about the Bombers. As soon as the carrier begins to leave, boost over to the Comm Center and mop up any scarabs that may be in the way of Jinkin's escape. Hang out around the carrier and pick off each slow-moving wave as they launch. When the second carrier arrives it will begin launching waves of bombers (five ships each) to try to take out the Communications Center. Protect Jinkins in the Communications Center After those two are taken care of, just mop up the rest of the scarabs around the Communication Center to clear this objective. Either use your Force Lightning to destroy them or your guns, then turn around to find another squad behind you. As soon as you have control of your ship there will be one squad of scarabs directly in front of you. If you are being beaten up at bit, use your Force Shield for a little bit of protection.Īdi's Force Powers will be upgraded in this level with the addition of the Force Lightning power, which allows you to hit multiple enemies at once with a powerful bold of lightning. You can avoid most of the turret fire by approaching the lander from it's belly, but if you happen to be flying in from the opposite direction you can destroy each gun with only a couple shots from your blaster. This objective it's slightly more challenging simply because the lander has decent shields as well as some annoying turrets. ![]() They come in waves of about four fighters in a group, and are generally grouped close together and don't move too quickly. What you have to worry about here are mostly your normal (and weak) Trade Federation Droid Starfighters and Scarabs. You play as Adi here flying the prototype Jedi Starfighter and the only Force power you have to begin with it's the Force Shield. The game goes a little easy on you in this first level, which it's your basic outer space dogfight mission. The Separatist Movement it's beginning to pick up speed, so Mace Windu sends Jedi Master Adi Gallia to the Karthakk system to investigate some disturbances. The first act of the game takes place a little before Episode II begins. To win this one, defeat Tiin's shields and then fire on him until he as about a third of hull strength left. Similar to the last mission, when you are at the end of this training run you'll be challenged to another duel. Mission 2: Basic Targeting - Hidden Objective: Defeat Saesee Tiin. Just keep him in your sights and fire until his shields are drained to complete the hidden objective here. When you complete all of the other objectives, Tiin will challenge you to a dogfight. Mission 1: Basic Flight - Hidden Objective: Remove Saesee Tiin's shields. Also, you are not required to complete the training to start the regular missions, but there are five Hidden Objectives to unlock here. However, there it's a hidden objective for each training run, which I will explain to you here. Each mission it's basically a tutorial where your hand it's held until you complete each objective. Since the primary objectives are explained to you in each mission, I won't repeat them here, as it'll just be redundant. The five training missions in the game will teach you the basics of the game.
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